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PC Gamer (Italian) 47
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PC Gamer IT CD 47 2-2.iso
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USAF
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USAFDEMO.EXE
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data1.cab
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Game_Data
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Resource
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Menu
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Dat
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Menu.ini
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INI File
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1999-10-01
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19KB
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509 lines
[General]
BackBmp = /bmp/general/bg.bmp
[backButton]
Tip = backButtonTip
rect = 26, 534, 101, 548
bmpUp = /bmp/nav/backBtn.bmp, 0, 0, 75, 14
bmpDown = /bmp/nav/backBtn.bmp, 0, 15, 75, 29
bmpHiliUp = /bmp/nav/backBtn.bmp, 0, 0, 75, 14
bmpHiliDown = /bmp/nav/backBtn.bmp, 0, 15, 75, 29
bmpDisUp = /bmp/nav/backBtn.bmp, 0, 30, 75, 44
bmpDisDown = /bmp/nav/backBtn.bmp, 0, 30, 75, 44
wavDown = 3
[backButtonTip]
text = Go To The Previous Screen
[quitSessionButton]
tip = quitSessionButtonTip
rect = 136, 520, 236, 545
bmpUp = /bmp/nav/QuitSessionBt.bmp, 0, 0, 100, 25
bmpDown = /bmp/nav/QuitSessionBt.bmp, 0, 26, 100, 51
bmpHiliUp = /bmp/nav/QuitSessionBt.bmp, 0, 0, 100, 25
bmpHiliDown = /bmp/nav/QuitSessionBt.bmp, 0, 26, 100, 51
bmpDisUp = /bmp/nav/QuitSessionBt.bmp, 0, 52, 100, 77
bmpDisDown = /bmp/nav/QuitSessionBt.bmp, 0, 52, 100, 77
wavDown = 3
[quitSessionButtonTip]
text = Quit The Session
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[PilotInfo]
direction = down
rect = 525, 0, 774, 232
size = 249, 39
bmpBack = /bmp/General/MedalPanel.bmp, 0, 0, 249, 232
bmpRegion = /bmp/General/MedalPanel.bmp, 0, 232, 249, 464
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[ActivityChooser1]
direction = down
rect = 432, 555, 777, 600
bmpChild = /bmp/General/ActivityChooser.bmp, 0, 0, 345, 45
bmpChildDis = /bmp/General/ActivityChooser.bmp, 0, 46, 345, 91
bmpBack = /bmp/General/ActivityChooser.bmp, 0, 92, 345, 137
bmpFore = /bmp/General/ActivityChooser.bmp, 0, 138, 345, 183
bmpMaskFore = /bmp/General/ActivityChooser.bmp, 0, 184, 345, 229
bmpSlide = /bmp/General/ActivityChooser.bmp, 0, 384, 345, 537
bmpMaskSlide = /bmp/General/ActivityChooser.bmp, 0, 538, 345, 691
bmpMaskRegion = /bmp/General/ActivityChooser.bmp, 0, 692, 345, 846
bmpTitle = /bmp/General/Chooser_DownStrips.bmp
bmpTitleDisabled = /bmp/General/Chooser_DownStrips_Disable.bmp
TitlePoint = 41, 17
[ActivityChooser2]
direction = down
rect = 432, 555, 777, 600
bmpChild = /bmp/General/ActivityChooser.bmp, 0, 0, 345, 45
bmpChildDis = /bmp/General/ActivityChooser.bmp, 0, 46, 345, 91
bmpBack = /bmp/General/ActivityChooser.bmp, 0, 92, 345, 137
bmpFore = /bmp/General/ActivityChooser.bmp, 0, 138, 345, 183
bmpMaskFore = /bmp/General/ActivityChooser.bmp, 0, 184, 345, 229
bmpSlide = /bmp/General/ActivityChooser.bmp, 0, 230, 345, 383
bmpMaskSlide = /bmp/General/ActivityChooser.bmp, 0, 538, 345, 691
bmpMaskRegion = /bmp/General/ActivityChooser.bmp, 0, 692, 345, 846
bmpTitle = /bmp/General/Chooser_DownStrips.bmp
bmpTitleDisabled = /bmp/General/Chooser_DownStrips_Disable.bmp
TitlePoint = 41, 17
[CanyonChooserTitle]
ChooserTitleRect = 0, 0, 220, 20
ChooserTitleRectDis = 0, 0, 220, 20
[GermanyChooserTitle]
ChooserTitleRect = 0, 21, 220, 41
ChooserTitleRectDis = 0, 21, 220, 41
[VietnamChooserTitle]
ChooserTitleRect = 0, 42, 220, 62
ChooserTitleRectDis = 0, 42, 220, 62
[GulfChooserTitle]
ChooserTitleRect = 0, 63, 220, 83
ChooserTitleRectDis = 0, 63, 220, 83
[BasicChooserTitle]
ChooserTitleRect = 0, 84, 220, 104
ChooserTitleRectDis = 0, 84, 220, 104
[CombatChooserTitle]
ChooserTitleRect = 0, 105, 220, 125
ChooserTitleRectDis = 0, 105, 220, 125
[RedFlagChooserTitle]
ChooserTitleRect = 0, 126, 220, 146
ChooserTitleRectDis = 0, 126, 220, 146
[AllChooserTitle]
ChooserTitleRect = 0, 147, 220, 167
ChooserTitleRectDis = 0, 147, 220, 167
[SingleChooserTitle]
ChooserTitleRect = 0, 168, 220, 188
ChooserTitleRectDis = 0, 168, 220, 188
[SingleGermanyChooserTitle]
ChooserTitleRect = 0, 189, 220, 209
ChooserTitleRectDis = 0, 189, 220, 209
[SingleCanyonChooserTitle]
ChooserTitleRect = 0, 210, 220, 230
ChooserTitleRectDis = 0, 210, 220, 230
[SingleMyMissionsChooserTitle]
ChooserTitleRect = 0, 231, 220, 251
ChooserTitleRectDis = 0, 231, 220, 251
[AllOutWarChooserTitle]
ChooserTitleRect = 0, 252, 220, 272
ChooserTitleRectDis = 0, 252, 220, 272
[SpecialChooserTitle]
ChooserTitleRect = 0, 273, 220, 293
ChooserTitleRectDis = 0, 273, 220, 293
[TCPIPChooserTitle]
ChooserTitleRect = 0, 294, 220, 314
ChooserTitleRectDis = 0, 294, 220, 314
[IPXChooserTitle]
ChooserTitleRect = 0, 315, 220, 335
ChooserTitleRectDis = 0, 315, 220, 335
[NoneChooserTitle]
ChooserTitleRect = 0, 336, 220, 356
ChooserTitleRectDis = 0, 336, 220, 356
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[ItemChooser]
direction = down
rect = 23, 555, 432, 600
bmpChild = /bmp/General/ItemChooser.bmp, 0, 0, 409, 45
bmpChildDis = /bmp/General/ItemChooser.bmp, 0, 46, 409, 91
bmpBack = /bmp/General/ItemChooser.bmp, 0, 92, 409, 137
bmpFore = /bmp/General/ItemChooser.bmp, 0, 138, 409, 183
bmpMaskFore = /bmp/General/ItemChooser.bmp, 0, 184, 409, 229
bmpSlide = /bmp/General/ItemChooser.bmp, 0, 230, 409, 480
bmpMaskSlide = /bmp/General/ItemChooser.bmp, 0, 481, 409, 731
bmpMaskRegion = /bmp/General/ItemChooser.bmp, 0, 732, 409, 982
bmpTitle = /bmp/General/ToolBar_UpStrips.bmp
bmpTitleDisabled = /bmp/General/ToolBar_UpStrips_Disable.bmp
TitlePoint = 82, 17
[CampaignNavigatorTitle]
NavigatorTitleRect = 0, 0, 219, 19
NavigatorTitleRectDis = 0, 0, 219, 19
[TrainingNavigatorTitle]
NavigatorTitleRect = 0, 40, 219, 59
NavigatorTitleRectDis = 0, 40, 219, 59
[SingleNavigatorTitle]
NavigatorTitleRect = 0, 60, 219, 79
NavigatorTitleRectDis = 0, 60, 219, 79
[MultiplayerNavigatorTitle]
NavigatorTitleRect = 0, 79, 219, 90
NavigatorTitleRectDis = 0, 79, 219, 90
[ReferenceNavigatorTitle]
NavigatorTitleRect = 0, 100, 219, 119
NavigatorTitleRectDis = 0, 100, 219, 119
[PilotRecordsNavigatorTitle]
NavigatorTitleRect = 0, 160, 219, 179
NavigatorTitleRectDis = 0, 160, 219, 179
[MainNavigatorTitle]
NNavigatorTitleRect = 0, 180, 219, 199
NavigatorTitleRectDis = 0, 180, 219, 199
[LoadButton]
Tip = LoadButtonTip
rect = 520,517,620,542
bmpUp = /bmp/General/Cancel_Load_BT.bmp, 101, 0, 201, 25
bmpDown = /bmp/General/Cancel_Load_BT.bmp, 101, 26, 201, 51
bmpHiliUp = /bmp/General/Cancel_Load_BT.bmp, 101, 0, 201, 25;up
bmpHiliDown = /bmp/General/Cancel_Load_BT.bmp, 101, 26, 201, 51;down
bmpDisUp = /bmp/General/Cancel_Load_BT.bmp, 101, 52, 201, 77;dis
bmpDisDown = /bmp/General/Cancel_Load_BT.bmp, 101, 52, 201, 77;dis
animPushTotal = 2
bmpAnimPush1 = /bmp/General/Cancel_Load_BT.bmp, 101, 0, 201, 25;up
bmpAnimPush2 = /bmp/General/Cancel_Load_BT.bmp, 101, 26, 201, 51;down
wavDown = 6
[LoadButtonTip]
text = Load The Mission
[Chat]
BmpBack = /bmp/general/ChatBk.bmp
BmpTitle= /bmp/general/ChatTitle.bmp
BmpMin = /bmp/general/ChatMin.bmp
rectInside=14, 43, 372, 192
rectEdit = 19, 215, 368, 233
rectText = 19, 43, 368, 191
;;;;;;;;;;;; Close button for popup windows ;;;;;;;;;;;;;;;;;;;;;
[CloseButton]
tip = CloseButtonTip
rect = 0, 0, 22, 22
bmpUp = /bmp/general/close_button.bmp, 0, 0, 22, 22
bmpDown = /bmp/general/close_button.bmp, 0, 69, 22, 91
bmpHiliUp = /bmp/general/close_button.bmp, 0, 0, 22, 22
bmpHiliDown = /bmp/general/close_button.bmp, 0, 69, 22, 91
bmpDisUp = /bmp/general/close_button.bmp, 0, 92, 22, 114
animPushTotal = 4
bmpAnimPush1 = /bmp/general/close_button.bmp, 0, 0, 22, 22
bmpAnimPush2 = /bmp/general/close_button.bmp, 0, 23, 22, 45
bmpAnimPush3 = /bmp/general/close_button.bmp, 0, 46, 22, 68
bmpAnimPush4 = /bmp/general/close_button.bmp, 0, 69, 22, 91
wavDown = 2
[CloseButtonTip]
text = Close
;;;; Minimize / Maximize buttons for popup windows ;;;;
[MinimizeButton]
tip = MinimizeButtonTip
rect = 0, 0, 22, 22
bmpUp = /bmp/general/min_button.bmp, 0, 0, 22, 22
bmpDown = /bmp/general/min_button.bmp, 0, 69, 22, 91
bmpHiliUp = /bmp/general/min_button.bmp, 0, 0, 22, 22
bmpHiliDown = /bmp/general/min_button.bmp, 0, 69, 22, 91
bmpDisUp = /bmp/general/min_button.bmp, 0, 92, 22, 114
animPushTotal = 4
bmpAnimPush1 = /bmp/general/min_button.bmp, 0, 0, 22, 22
bmpAnimPush2 = /bmp/general/min_button.bmp, 0, 23, 22, 45
bmpAnimPush3 = /bmp/general/min_button.bmp, 0, 46, 22, 68
bmpAnimPush4 = /bmp/general/min_button.bmp, 0, 69, 22, 91
wavDown = 2
[MinimizeButtonTip]
text = Minimize
[MaximizeButton]
tip = MaximizeButtonTip
rect = 0, 0, 22, 22
bmpUp = /bmp/general/max_button.bmp, 0, 0, 22, 22
bmpDown = /bmp/general/max_button.bmp, 0, 69, 22, 91
bmpHiliUp = /bmp/general/max_button.bmp, 0, 0, 22, 22
bmpHiliDown = /bmp/general/max_button.bmp, 0, 69, 22, 91
bmpDisUp = /bmp/general/max_button.bmp, 0, 92, 22, 114
animPushTotal = 4
bmpAnimPush1 = /bmp/general/max_button.bmp, 0, 0, 22, 22
bmpAnimPush2 = /bmp/general/max_button.bmp, 0, 23, 22, 45
bmpAnimPush3 = /bmp/general/max_button.bmp, 0, 46, 22, 68
bmpAnimPush4 = /bmp/general/max_button.bmp, 0, 69, 22, 91
wavDown = 2
[MaximizeButtonTip]
text = Restore The Window To Its Previous Size And Location
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;///////////////////////////////////////////////////////////////
;///////////////////////////////////////////////////////////////
;///////////////////////////////////////////////////////////////
;///////////////////////////////////////////////////////////////
;///////////////////////////////////////////////////////////////
[Banner]
tip = BannerTip
rect = 106, 528, 694, 580
bmpBack = /bmp/general/backgr.bmp, 106, 528, 694, 580
[BannerTip]
text = This is tip for Banner
[Medals]
bmpMedal1 = /bmp/medals.bmp, 0, 0, 55, 40
bmpMedal1Sel = /bmp/medals.bmp, 55, 0, 110, 40
bmpMedal2 = /bmp/medals.bmp, 110, 0, 165, 40
bmpMedal2Sel = /bmp/medals.bmp, 165, 0, 220, 40
bmpMedal3 = /bmp/medals.bmp, 220, 0, 275, 40
bmpMedal3Sel = /bmp/medals.bmp, 275, 0, 330, 40
bmpMedal4 = /bmp/medals.bmp, 330, 0, 385, 40
bmpMedal4Sel = /bmp/medals.bmp, 385, 0, 440, 40
[ToolBar]
tip = ToolBarTip
style = right
rect = 10, 550, 65, 590
bmpIcon = /bmp/tool.bmp, 0, 144, 55, 184
bmpIconHighlighted = /bmp/tool.bmp, 55, 144, 110, 184
bmpBack = /bmp/tool.bmp, 0, 0, 461, 72
bmpBackHighlighted = /bmp/tool.bmp, 0, 72, 461, 144
zonesTotal = 3
zoneIcon1 = /bmp/tool.bmp, 110, 144, 165, 184
zoneRect1 = 37, 8, 157, 26
zoneIcon2 = /bmp/tool.bmp, 165, 144, 220, 184
zoneRect2 = 109, 39, 226, 59
zoneIcon3 = /bmp/tool.bmp, 220, 144, 275, 184
zoneRect3 = 225, 8, 318, 26
[ToolBarTip]
text = Tool Bar
[MedalsBar]
tip = MedalsBarTip
style = bottom
rect = 350, 10, 405, 50
bmpIcon = /bmp/tool.bmp, 0, 144, 55, 184
bmpIconHighlighted = /bmp/tool.bmp, 55, 144, 110, 184
bmpBack = /bmp/tool.bmp, 0, 0, 461, 72
bmpBackHighlighted = /bmp/tool.bmp, 0, 72, 461, 144
zonesTotal = 3
zoneIcon1 = /bmp/tool.bmp, 110, 144, 165, 184
zoneRect1 = 37, 8, 157, 26
zoneIcon2 = /bmp/tool.bmp, 165, 144, 220, 184
zoneRect2 = 109, 39, 226, 59
zoneIcon3 = /bmp/tool.bmp, 220, 144, 275, 184
zoneRect3 = 225, 8, 318, 26
[MedalsBarTip]
text = Medals
; *****************************************
; *****************************************
; *****************************************
; *****************************************
; *****************************************
[BriefWnd]
; Leave
WindowStyle = WS_POPUP | WS_THICKFRAME
rect = 10, 10, 300, 200
MinSize = 30 , 30
MaxSize = 700 , 600
; Specify
EdgeLeft = /bmp/Brief/VERTborder.bmp
EdgeRight = /bmp/Brief/VERTborder.bmp
EdgeTop = /bmp/Brief/HORIZborder.bmp
EdgeBottom = /bmp/Brief/EdgeBottom.bmp
back = /bmp/Brief/Back.bmp
EdgeCaptionA = /bmp/Brief/Caption.bmp
EdgeCaptionNA = /bmp/Brief/Caption1.bmp
EdgeTitle = /bmp/Brief/Title.bmp
TopLeft = /bmp/Brief/CrnrTL.bmp
TopRight = /bmp/Brief/CrnrTR.bmp
BottomLeft = /bmp/Brief/CrnrBL.bmp
BottomRight = /bmp/Brief/CrnrBR.bmp
;MinButton = MinButton
;MinButtonOffset = 1 , 1
;MaxButton = MaxButton
;MaxButtonOffset = 1 , 1
;RstButton = RstButton
ClsButton = ClsButton
ClsButtonOffset = 1 , 1
;TitleText = "Frame"
[ClsButton]
tip = ClsButtonTip
rect = 0, 0, 15, 16
owntype = popup
bmpUp = /bmp/Brief/ClsBut.bmp
bmpDown = /bmp/Brief/ClsBut1.bmp
bmpHiliUp = /bmp/Brief/ClsBut.bmp
bmpHiliDown = /bmp/Brief/ClsBut1.bmp
animPushTotal = 2
bmpAnimPush1 = /bmp/Brief/ClsBut.bmp
bmpAnimPush2 = /bmp/Brief/ClsBut1.bmp
wavDown = 2
[ClsButtonTip]
text = Close Window
[MinButton]
tip = MinButtonTip
rect = 0, 0, 15, 16
owntype = popup
bmpUp = /bmp/Brief/MinBut.bmp
bmpDown = /bmp/Brief/MinBut1.bmp
bmpHiliUp = /bmp/Brief/MinBut.bmp
bmpHiliDown = /bmp/Brief/MinBut1.bmp
animPushTotal = 2
bmpAnimPush1 = /bmp/Brief/MinBut.bmp
bmpAnimPush2 = /bmp/Brief/MinBut1.bmp
wavDown = 2
[MinButtonTip]
text = Minimize Window
[MaxButton]
tip = MaxButtonTip
rect = 0, 0, 15, 16
owntype = popup
bmpUp = /bmp/Brief/MaxBut.bmp
bmpDown = /bmp/Brief/MaxBut1.bmp
bmpHiliUp = /bmp/Brief/MaxBut.bmp
bmpHiliDown = /bmp/Brief/MaxBut1.bmp
animPushTotal = 2
bmpAnimPush1 = /bmp/Brief/MaxBut.bmp
bmpAnimPush2 = /bmp/Brief/MaxBut1.bmp
wavDown = 2
[MaxButtonTip]
text = Maximize Window
[RstButton]
tip = RstButtonTip
rect = 0, 0, 15, 16
owntype = popup
bmpUp = /bmp/Brief/RstBut.bmp
bmpDown = /bmp/Brief/RstBut1.bmp
bmpHiliUp = /bmp/Brief/RstBut.bmp
bmpHiliDown = /bmp/Brief/RstBut1.bmp
animPushTotal = 2
bmpAnimPush1 = /bmp/Brief/RstBut.bmp
bmpAnimPush2 = /bmp/Brief/RstBut1.bmp
wavDown = 2
[RstButtonTip]
text = Restore Window
; *****************************************
[Scroll]
HorzShaft = /bmp/Frame/Horz.bmp, 0, 0, 600, 15
HorzThumb = /bmp/Frame/Horz.bmp, 72, 16, 598, 31
HorzThumb1 = /bmp/Frame/Horz.bmp, 599, 16, 600, 31
leftUp = /bmp/Frame/Horz.bmp, 0, 16, 17, 31
leftDown = /bmp/Frame/Horz.bmp, 36, 16, 53, 31
rightUp = /bmp/Frame/Horz.bmp, 18, 16, 35, 31
rightDown = /bmp/Frame/Horz.bmp, 54, 16, 71, 31
VertShaft = /bmp/Frame/Vert.bmp, 0, 0, 15, 600
VertThumb = /bmp/Frame/Vert.bmp, 16, 72, 31, 598
VertThumb1 = /bmp/Frame/Vert.bmp, 16, 599, 31, 600
upUp = /bmp/Frame/Vert.bmp, 16, 0, 31, 17
upDown = /bmp/Frame/Vert.bmp, 16, 36, 31, 53
downUp = /bmp/Frame/Vert.bmp, 16, 18, 31, 35
downDown = /bmp/Frame/Vert.bmp, 16, 54, 31, 71
Grip = /bmp/Frame/Grip.bmp
[Frame]
CaptionActive = /bmp/Frame/caption0.bmp, 0, 0, 788, 24
CaptionInactive = /bmp/Frame/caption1.bmp, 0, 0, 788, 24
LeftActive = /bmp/Frame/vborder0.bmp, 0, 35, 6, 1000
LeftInactive = /bmp/Frame/vborder1.bmp, 0, 35, 6, 1000
RightActive = /bmp/Frame/vborder0.bmp, 6, 35, 12, 1000
RightInactive = /bmp/Frame/vborder0.bmp, 6, 35, 12, 1000
TopActive = /bmp/Frame/hborder0.bmp, 0, 0, 1000, 4
TopInactive = /bmp/Frame/hborder1.bmp, 0, 0, 1000, 4
BottomActive = /bmp/Frame/hborder0.bmp, 0, 4, 1000, 10
BottomInactive = /bmp/Frame/hborder1.bmp, 0, 4, 1000, 10
LeftTopActive = /bmp/Frame/vborder0.bmp, 0, 0, 6, 28
LeftTopInactive = /bmp/Frame/vborder1.bmp, 0, 0, 6, 28
LeftBottomActive = /bmp/Frame/vborder0.bmp, 0, 28, 6, 35
LeftBottomInactive = /bmp/Frame/vborder1.bmp, 0, 28, 6, 35
RightTopActive = /bmp/Frame/vborder0.bmp, 6, 0, 12, 28
RightTopInactive = /bmp/Frame/vborder1.bmp, 6, 0, 12, 28
RightBottomActive = /bmp/Frame/vborder0.bmp, 6, 28, 12, 35
RightBottomInactive = /bmp/Frame/vborder1.bmp, 6, 28, 12, 35
CloseActiveUp = /bmp/general/close_button.bmp, 0, 0, 22, 22
CloseActiveDown = /bmp/general/close_button.bmp, 0, 69, 22, 91
CloseInactiveUp = /bmp/general/close_button.bmp, 0, 0, 22, 22
CloseInactiveDown = /bmp/general/close_button.bmp, 0, 69, 22, 91
;CloseActiveUp = /bmp/Frame/buttons0.bmp, 0, 0, 17, 16
;CloseActiveDown = /bmp/Frame/buttons0.bmp, 0, 16, 17, 32
;CloseInactiveUp = /bmp/Frame/buttons1.bmp, 0, 0, 17, 16
;CloseInactiveDown = /bmp/Frame/buttons1.bmp, 0, 16, 17, 32
[TitleTarget]
TitleActive = /bmp/Frame/titleTarget0.bmp
TitleInactive = /bmp/Frame/titleTarget1.bmp
[TitleObject]
TitleActive = /bmp/Frame/titleObject0.bmp
TitleInactive = /bmp/Frame/titleObject1.bmp
[TitleBriefing]
TitleActive = /bmp/Frame/titleBriefing0.bmp
TitleInactive = /bmp/Frame/titleBriefing1.bmp
[TitleObjective]
TitleActive = /bmp/Frame/titleObjective0.bmp
TitleInactive = /bmp/Frame/titleObjective1.bmp